List of supported file formats
GrabCAD Print allows you to print from a huge variety of file types. If you’re having trouble inserting a file, please make sure that the software and version are in the list below.
|Software||File Extension||Versions Supported||Supported in Advanced FDM||Color and texture data|
|Autodesk||Inventor||IAM, IPT||up to 2020||✔||Color only|
|Dassault Systemes||CATIA V5||CATPART, CATPRODUCT||R4 to V5-6 R2019 (R29)||✔||Color only|
|SOLIDWORKS||SLDASM, SLDPRT||up to 2020||✔||Color only|
|PTC||ProE / Creo||ASM, PRT||Pro/ENGINEER 19.0 to Creo Parametric 6.0||✔||Color only|
|Siemens||NX||PRT||Unigraphics V11.0 to NX 12.0 and Series 1872||✔||Color only|
||Solid Edge||ASM, PAR||V19 - 20, ST to ST10, 2020||✔||Color only|
|IGES||IGES, IGS||5.1, 5.2, 5.3||✔||Color only|
|STEP||STP, STEP||AP 203 E1/E2, AP 214, AP 242||✔||Color only|
|Siemens||JT||up to V10.2||✔||Color only|
||V2.0 (also known as 97)||✘||Color and texture *|
|Wavefront Object||OBJ||all versions||✘||Color and texture * **|
|Parasolid||X_T, X_B||all versions||✔||Color only|
|3MF||3MF||all versions||✘||Body and face color and texture ***|
|Stratasys||CatalystEx / Insight||CMB, CMB.GZ||version 8.9 or later||✘||None|
* All multi-body files are presented as a single body with one texture, for now. Only GIF, PNG, BMP, and JPEG texture files are supported. Color depth must be 8 bits per channel. For formats that support RGB channels this means a depth of 24 bits per pixel. For formats that support transparency as an Alpha channel (PNG only), the RGBA channels result in 32 bits per pixel. Only triangle meshes are supported (i.e. facets with 4 or more vertices are not supported).
** Non-standard OBJ files with long lines wrapping around to the next line using a trailing '\' are supported. MTL material files with displacement / tactile texture information are not supported. To print with such textures, use the texture to physically displace the model geometry. For OBJ files with non-standard per-vertex colors the colors are imported if the RGB color channels are represented as floating point numbers in the range [0.0, 1.0].
*** Body and face colors and textures are supported for 3MF files exported from SolidWorks. Other CAD systems have not been tested for color and texture support. Currently transparency data and assembly structure are not supported.